Next up in my progress on Ships’ Folly (hex 17:12) in Tenkars Landing. I give you The Vexed Tower.
Centuries ago, right after the lighthouses were completed, the summoners were eager to activate their new and fabulous instrument. However, none had previously employed such potent symbol, and it was deemed wise to first complete a so called dry-run. A dry-run being the performance of an actual summoning ritual without invoking any Name and thus not pulling anything through the portal.
But alas, being inexperienced with such massive infrastructure, the summoners still leaked significant amounts of arcane energy Continue reading
Here’s another update on my hex (17:12, Ships’ Folly) in Trenkars Landing. This is a quick writeup of what’s going on in one of the five lighthouses.
Tog Mog Grog & Spirits is a strange tavern in the lower part of Tog Mog Tower, one of the five lighthouses in Ships’ Folly.
Back in the day, when the five lighthouses were constructed, a keeper was appointed to each lighthouse. Today, hundreds of years later, all keepers are long dead or gone. All except Tog Mog.
Tog Mog is a human warlock in his mid-five-hundreds. How has he manages to celebrate so many birthdays without becoming undead? Because he is not allowed to die, that’s why. He has entered a pact with Krai-Chandada Krai, an ancient and malevolent cockroach spirit which Continue reading