Lately, I’ve been learning to use my new iPad Pro + Pencil + Procreate (drawing app). This has resulted in a few character sketches from our ongoing Shadow of the Demon Lord campaign.
The character below is named Kjutta. He’s an astronomer and student of the occult. Also, he likes to set things alight. And, he doesn’t usually prance about naked. The missing garbs is just a testament to my tendency of beginning a drawing with the bare anatomy, and often the sketch doesn’t make it as far as clothes.
Here’s to hoping you’re equally tolerant of fantasy tropes and genitalia :)
Here’s another update on my hex (17:12, Ships’ Folly) in Trenkars Landing. This is a quick writeup of what’s going on in one of the five lighthouses.
Tog Mog Grog & Spirits is a strange tavern in the lower part of Tog Mog Tower, one of the five lighthouses in Ships’ Folly.
Back in the day, when the five lighthouses were constructed, a keeper was appointed to each lighthouse. Today, hundreds of years later, all keepers are long dead or gone. All except Tog Mog.
Tog Mog is a human warlock in his mid-five-hundreds. How has he manages to celebrate so many birthdays without becoming undead? Because he is not allowed to die, that’s why. He has entered a pact with Krai-Chandada Krai, an ancient and malevolent cockroach spirit which Continue reading
Feared by most fishermen, the Fisheye is not to be trifled with. It’s a tiny fish-like creature, usually found in swarms in shallow water. While a Fisheye swarm only occupies a 5′ square, when threatened it will deal 2d6 psychic damage to all creatures with a consciousness within a 30′ radius. When encountered alone, a Fisheye will defend itself by casting Confusion at a single target it can see, and then attempting to escape.