[map] Stone Octopus Garden

Stone Octopus Garden ColorUp in the hills, about a days brisk hike from the village Thriceborough, lies Stone Octopus Garden. One entrance to the dungeon is hidden among the roots of a huge elm tree. Down in the chasm, a river flows by so slowly that it could be called a lake. Spanning the chasm is a an old, wooden bridge, the only way to get across to the island where the keep sits, without getting wet.

The reason for the keep’s name is a mystery, but when the local bard is well into his third pint he might take to singing a sad, strange tune about Continue reading

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[class] Innrider for D&D 3.5e

Innrider

Innrider. Please excuse my lacking drawing skills. I’m sure you get the point :)

This one is from the archives, written up by me maybe 10 years ago. What’s up with the Innrider? Let me answer that with a question: In your game, has there ever been a situation where a halfling or gnome got up on the shoulders of another large and strong PC and “rode” around for a bit? The Innrider is a prestige class covering that sort of behavior. It definitely fits best into a humorous fantasy setting. But then again; why not have a cult of anti-paladin kobolds kidnapping hobgoblin kids and rearing them as mounts? It’s a bad day when this gang rides into town, pillaging and whatnot. This could probably work in a gritty, low-fantasy setting as well. Anyway, here we go: Continue reading

[map] Rondane

07 - RondaneRondane is way up north, where habitable lands go pale and bow to the frozen taiga plateau. Ever-harassing winds leech all body warmth. Vast frozen tundras and ancient mountain ridges, unbeatable to all except the glaciers which ponderously grind everything into gravel.

Not even the orcs hang around for long up here, for this is the land of trolls. Not the sinewy, lanky swamp trolls. Nay, in Rondane dwells an older troll breed Continue reading

[map] A Mine and a Tomb

06 - A Mine and a TombA band of unusually earnest halflings have shown up and purchased a claim half way up Phish Creek. They’ve repurposed the old mine and started a frantic excavation.

What could drive these usually sedate folks to such an effort?

The villagers of Thriceborough have been asking themselves, and the halflings every time they come into town to resupply, this question many times, but nothing has come of it so far. Of course, there are rumours; money owed, a promise to keep, a ghost.

And for once, the rumours are Continue reading

[map] The Elemental Forge

The dungeon on Twinge Isle, including the Elemental Forge

The dungeon on Twinge Isle, including the Elemental Forge

Out on the reef called Ships’ Folly lies the island and lighthouse called The Crabs. Its beaches are home to millions of crabs from a dozen different species. Many a sailor has leapt barefoot into the water to pull up a boat on the beach, only to find that his feet has now been stripped of all flesh, with only a sorry pair of skeletal Continue reading

[map] Kallmark

Kallmark

Kallmark

Kallmark, a harsh land with long, cold winters and short, cool summers. Mostly stubborn humans and easygoing dwarves inhabit the settlements, with the occasional tiefling and stray hobbit. Kallmark is not the place to live if your hobbies are heraldry and celebrity spotting. On the other hand, if you don’t mind subsisting on taiga onions, lichen and those tiny, rock-hard ‘taters. And you know your way around in a blizzard, then Kallmark will probably suffice.

Continue reading