I’ve been drawing a lot on my iPad Pro lately, so I thought it would be a nice change to go back to paper for a bit. Here’s the map I came up with, and I think it turned out well. The top version has a digitally added background (an old paper texture), but the bottom version is a pure vanilla scan from my paper journal.
The Island Seis
The Island Seis is not your typical tourist destination. Rowdy pirates? Check. Dour swamp? Thirsty mosquitoes? Malicious voodoo witches? Check. Check. Check. But then, these nasty factors work in favour of those who hang out here. It’s an unwelcoming pirate haven, slightly, but not too far off from, some very lucrative trade routes. And that suits the inhabitants just fine.
Seis has two ports: Crapola and Port Fyshbite. Both towns are located within a protective lagoon, Crapola to the southwest and Port Fyshbite to the northeast.
Crapola has about 500 permanent residents, and about twice Continue reading →
Just a quick map. Blotched down with a thin marker and a spongy, white paper tablecloth. After some beers.
Here’s some work in progress of my little corner of Trenkar’s Landing, hex1712.
What I have to work with here is a pure water hex, so I’ve opted for a reef area, dotted with lighthouses. The shoals dotted with reefs and islands are a nightmare to nagvigate, so five lighthouses were constructed to help ships pass through. At least that was the reason given upon petitioning for funds to construct the lighthouses. The real reason is more sinister. The beacons were erected at each corner in a pentagram, and when all are lighted on a foggy night, and their beam is shone in the correct direction, a pentagram can be seen from the skies. Thus the lighthouses are infrastructure for a gigantic summoning symbol.
But this is a long time ago, and only a few individuals hold the secret of the true purpose of behind these buildings.
More on this as the story develops! Meanwhile, here’s the map, version 1.
The dungeon on Twinge Isle, including the Elemental Forge
Out on the reef called Ships’ Folly lies the island and lighthouse called The Crabs. Its beaches are home to millions of crabs from a dozen different species. Many a sailor has leapt barefoot into the water to pull up a boat on the beach, only to find that his feet has now been stripped of all flesh, with only a sorry pair of skeletal Continue reading →
The result of following a few of the excellent tuorials over at Fantasy Maps. I’m a fan!
Just a quick old map to get this all started.
This island is called Iceland (Island in Norwegian). It’s located three days sailing from a major pirate port in the tropical seas. There is no ice here now. It all melted a few years back after a band of adventurers made the white dragon residing here go away. Maybe the ice dragon was fatigued after several years in the tropics. Or maybe there is something to the rumor that the dragon received a strange, serpentine artifact in exchange for the ownership of Island.
The beach to the north is the home of a tribe of monkeys. On the island to the south, a troll druid conducts weird zoological experiments. There have been fresh sightings of purple worm holes in the central forest. And under the mountain, a damp tomb from another age sits undisturbed…