SotDL NPC generator

This is just such an excellent tool! A Shadow of the Demon Lord NPC generator! Gonna use the hell out of this.

Yeah, and while you’re here, check out the moodboard for Brackish (aka Brakkvann), my upcoming SotDL campaign

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[Map] The Island Seis

I’ve been drawing a lot on my iPad Pro lately, so I thought it would be a nice change to go back to paper for a bit. Here’s the map I came up with, and I think it turned out well. The top version has a digitally added background (an old paper texture), but the bottom version is a pure vanilla scan from my paper journal.

The Island Seis

The Island Seis is not your typical tourist destination. Rowdy pirates? Check. Dour swamp? Thirsty mosquitoes? Malicious voodoo witches? Check. Check. Check. But then, these nasty factors work in favour of those who hang out here. It’s an unwelcoming pirate haven, slightly, but not too far off from, some very lucrative trade routes. And that suits the inhabitants just fine.

Seis has two ports: Crapola and Port Fyshbite. Both towns are located within a protective lagoon, Crapola to the southwest and Port Fyshbite to the northeast.

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Crapola

Crapola has about 500 permanent residents, and about twice Continue reading

[map] Tybalds Hallow

tybalds_hallow_fixWhat used to be a sleepy outpost of civilization, mostly getting by on barley, potatoes and sardines, have recently turned in to a busy commercial hub after a substantial silver ore was discovered in the hills just west of the mountains. Merchants, burglars, pimps and other middlemen are establishing shop in the small town, and the local sheriff Brigolda Twotooth is having a hard time keeping order. Continue reading

[map] Stone Octopus Garden

Stone Octopus Garden ColorUp in the hills, about a days brisk hike from the village Thriceborough, lies Stone Octopus Garden. One entrance to the dungeon is hidden among the roots of a huge elm tree. Down in the chasm, a river flows by so slowly that it could be called a lake. Spanning the chasm is a an old, wooden bridge, the only way to get across to the island where the keep sits, without getting wet.

The reason for the keep’s name is a mystery, but when the local bard is well into his third pint he might take to singing a sad, strange tune about Continue reading

[map] Rondane

07 - RondaneRondane is way up north, where habitable lands go pale and bow to the frozen taiga plateau. Ever-harassing winds leech all body warmth. Vast frozen tundras and ancient mountain ridges, unbeatable to all except the glaciers which ponderously grind everything into gravel.

Not even the orcs hang around for long up here, for this is the land of trolls. Not the sinewy, lanky swamp trolls. Nay, in Rondane dwells an older troll breed Continue reading

[map] A Mine and a Tomb

06 - A Mine and a TombA band of unusually earnest halflings have shown up and purchased a claim half way up Phish Creek. They’ve repurposed the old mine and started a frantic excavation.

What could drive these usually sedate folks to such an effort?

The villagers of Thriceborough have been asking themselves, and the halflings every time they come into town to resupply, this question many times, but nothing has come of it so far. Of course, there are rumours; money owed, a promise to keep, a ghost.

And for once, the rumours are Continue reading

[map] The Elemental Forge

The dungeon on Twinge Isle, including the Elemental Forge

The dungeon on Twinge Isle, including the Elemental Forge

Out on the reef called Ships’ Folly lies the island and lighthouse called The Crabs. Its beaches are home to millions of crabs from a dozen different species. Many a sailor has leapt barefoot into the water to pull up a boat on the beach, only to find that his feet has now been stripped of all flesh, with only a sorry pair of skeletal Continue reading

[map] Gaseous Grotto

Gaseous Grotto

Gaseous Grotto

Long ago, the exceedingly wealthy Lord Iben Drakhm needed a number of relics retrieved from different locations on the Elemental plane of Air. He carefully selected the most talented adventurers among his subjects for the mission. But only weeks before they set out, it became evident that they were not experienced in dealing with the different environments they would most certainly encounter. So, the mission was postponed, and an expensive training facility was constructed so the adventureres could learn how to tackle a variety of challenges different gases will pose. Thus, no expenses were spared and the Gaseous Grotto was constructed.

Continue reading